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Arnold

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, with plug-ins for Autodesk Maya, Autodesk Softimage, Houdini, Cinema 4D and KATANA.

owlet

owlet

Owlet is a stanadlone, unbiased, physically-based raytracing renderer. It takes your 3D files in many formats, allows you to s ...

Mitsuba

Mitsuba

Physically based renderer. Mitsuba is an extensible rendering framework written in portable C++. It implements unbiased as wel ...