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Houdini

Houdini covers all the major areas of 3D production, including:

  • Modeling - All standard geometry entities including Polygons, (Hierarchical) NURBs/Bezier Curves/Patches & Trims, Metaballs
  • Animation - Keyframed animation and raw channel manipulation (CHOPs), motion capture support
  • Particles
  • Dynamics - Rigid Body Dynamics, Computational Fluid Dynamics, Wire (Curve) Dynamics, Cloth Simulation
  • Lighting - node-based shader authoring, lighting and re-lighting in an IPR viewer
  • Rendering - supporting a variety of renderers; besides Mantra: Renderman, mental ray... and many more features.