
Houdini
Houdini covers all the major areas of 3D production, including:
- Modeling - All standard geometry entities including Polygons, (Hierarchical) NURBs/Bezier Curves/Patches & Trims, Metaballs
- Animation - Keyframed animation and raw channel manipulation (CHOPs), motion capture support
- Particles
- Dynamics - Rigid Body Dynamics, Computational Fluid Dynamics, Wire (Curve) Dynamics, Cloth Simulation
- Lighting - node-based shader authoring, lighting and re-lighting in an IPR viewer
- Rendering - supporting a variety of renderers; besides Mantra: Renderman, mental ray... and many more features.