
Pioneer
Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of star systems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. Planets:
- Real sized (vast) planets (detail to smaller than 1 m)
- Procedurally generated - huge number of terrains, mountains, volcanos, plains craters,rivers, seas, ice caps, impact craters, atmospheres with different gasses, rings etc. etc.
- Seamless planetary flight - no loading, can fly next to ground,high in the air, low orbit, space during the same fight etc. Solar systems:
- Planets, binary/ternary suns, moons, gas giants, black holes etc..
- All objects are completely dynamic: orbit in real time, spin on their axis, have gravity etc. (Full day night cycles , eclipses etc.)
- Real sized galaxy with billions of solar systems etc. Gameplay: Open ended: explore, fight, trade,traffic, spy, be a criminal, join factions/struggles for independence etc. Structures: Cities, space stations, starports, military bases etc. on planets/moons and in space. Development state (April 2011):
- Alpha 9 (pre-alpha really as they don't use a roadmap based version system) released, nightly builds as well. Source was released online recently, after a few years dev offline.
- Procedural planets are very advanced, devs focused on make or break parts first (other sections like interface is less advanced).
See forum for info on where to get nightly builds/source code/feature requests etc. Fan videos (very early version, look on site for newer ones - the game is in the open ended/procedural spirit of Frontier elite rather than a clone as suggested by the videos): http://www.youtube.com/watch?v=1aVf-8qVdsg & http://www.youtube.com/watch?v=4W--xjO2AWs